The making of song of the sea.
Tomm Moore's masterclass was a delight to watch, it was fascinating finding out about the development of song of the sea, such a beautiful animation, and an insight into the industry from his point of view.
Tomm Moore is part of Cartoon Saloon, where Secret of Kells was his first feature film. The film had a strong Gaelic influence, as Moore loves to personalise his films with a piece of him, and the Gaelic is reflective of his childhood in Ireland. Whilst producing this film, it was interesting to find out how Moore came up with the idea for Song of the Sea, this really shows that when in this industry, it never stops. Your always thinking about new potential ideas and opportunities for the next project...
In the production of Songs of the Sea, Moore stressed how collaboration was key. Each partner was responsible for a portion of the work.
With Songs of the Sea, Moore wanted something melancholy like My Neighbour Totoro and strongly based on his memories of childhood in Ireland. Jungle book was a very special animation to him and fuelled his desire to make one like it..
With Songs of the Sea, Tomm wanted to keep an organic hands-on feel to the animation, so he started with watercolour concept art. They created 100 Scene illustrations and mock ups of final scenes to make a final piece of art that was as close to what they wanted on screen as possible.
They even went on research trips to engage with the environment they wanted to capture and so they know each other's point of view and get a feel of atmosphere. They went on sketching trips in the Irish landscape, using landmark references. This made the crew feel together even though dotted round Europe. It was great to see the concept art evolve as a result from trips. What was really interesting to hear was when Moore commented on how as a result of the European partners seeing the irish landscape for the first time, their visual interpretations were profoundly more beautiful as they viewed it with fresh eyes and their drawings really exploited the beauty more-so.
To reinforce the fact Moore loves personal connections with his animations, he stated how "Ben" was based on own son, he even used photo references. It was great to see the evolution of characters. Everyone who dew the characters brought something else to it, therefore they kept on updating becoming richer, a joint effort. The spirit of collaboration made film richer hope to feel ownership
Selfie stories metaphors for loss and death. Deal with that in a gentle way for song of the sea. Story given a resonance with the folklore and find out parts most relevant to the story.
Also something that I never thought about was the relevance of the actors in the animation, which brought a lot to their characters he stated, an extra life.
Tomm highlighted how music was so intrinsic to the animation. He wanted a keltic aura, that sung the spirit of the film.
Soft atmospheric look soft pencil even though hard line drawings. Attitude to environment.
How to blend old beliefs with modern world. Mochas house a mix. Electric in treehouse.
Interested in how animation has language of its own. Created more of dreamlike atmosphere shape motifs. Hand drawn can draw on a visual language that's similar to 2D drawings long back fi cave drawings. Scene illustrations pan that. Builds up richness to sequences.
The settings were beautiful and well thought about. There are no lines around countryside drawings, to create softer aura. As a contrast to geometric buildings. Changing the technique gives a certain atmospheric effect subconsciously. Scene illustrations useful aswell to help figure out how to compose shots.
Somgoftheseamovie.blogspot
@Tommmoore @cartoonsaloon @paulyoung99
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