This video is yet again another example of VR being used as an emotional immersive experience. The fact that there are so many emotional VR experiences shows me that VR is effective as a medium that can conjure all sort of emotive states, which is something I would love to try out myself in my own PPP.
This animation is emotive in more ways than narrative. The visuals convey emotion too. The use of low-light scenes create this dark austere mood, reflective of the dark situation of the young girl. Not only in the lighting but the use of colours themselves are dulled down, even going to greyscale on the scene where she gets hit to pronounce her disorientation.
As the spectator you take the form of the narrator so you can experience her ordeal first handily. Being situated in the perspective of the narrator is an effective approach when dealing with emotional storytelling. It exposes how great a medium VR is for visual storytelling as the immersion makes you feel right in the same shoes as the narrator, subsequently meaning your more emotionally connected to the narrative. Making people connected to your narrative is something I am very passionate about, so the narration aspect of this animation has interested me as I do believe it connects you into the world more.
One of the most effective scenes I feel is the bus scene. The use of shadowing really creates this intense moody feeling, really heightening the emotion. You look around you and see other girls hiding and cowering in fear , you want to do the same but physically can't in the headset, it really plays with your emotion until the point you get slapped, to which I jolted back to miss his hand instinctively, highlighting how immersed I was. At one point your stood in a circle of candles, a euphoric moment, as people show you their photos of their missing loved ones. The candles themselves a motif for loss, this combined with their weary light intensifies the emotion even more.
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